Mystic

Mystics explore the strange and the exotic, delving into the unknown.

Table of contents

Skills

You begin with a rank in Ascendancy, Reflexes, Volition, Understanding and 4 additional skill ranks of your choice.

Equipment

Equipment readily available to you when you deploy to the field. Remember, you can always select gear from the Standard-Equipment list.

Weapons

Deploy With Up To 2

Weapons

Mystic

Requisition 1

Psychic Amplifier

A wire laden glove covered in electrical gear and a large surge protector.

Armour

Deploy With Up To 1

Armour

Mystic

Requisition 1

Neuro Suit

A modified jumpsuit that amplifies the user’s connection to the strange and the unknown. The glove gives off an ambient glow and tracks the users’ mental activation. Some even claim to be able to determine a psychics mood based on the colours.

Gear

Deploy With Any Number

Gear

Mystic

Requisition 2

Mind Shield

An advanced collar that allows the user to propel a force field around themselves.

Gear

Mystic

Requisition 0

Spectrometer

A bulky instrument that can measure components of unknown phenomenon via a wide array of conventional sensors as well as esoteric means such as crystal arrays, magnets, and occult fetishes. Capable of measuring electromagnetic fields, temperature fluctuations, chemical composition.

  • Traits: Toolkits, Skilled(Understanding).
  • It can be used to detect the supernatural, magical, psychic energy, miracles, temporal fluctuations, and the astronomically improbable.

Gear

Mystic

Requisition 1

Horror Encyclopedia

This strange electronic tome contains data on every reported anomaly and monster ever reported or studied by humanity.

Specialization

Even a basic Reclaimer has some specialization in their background and additional training. Select a Specialization to start with providing additional gear. Some recommendations would be:

Basic

Mystic

Specialization

Exorcist

You have the tools and knowhow to deal with the otherworldly in more than one way.

  • You have access to the following Equipment:

Weapons

Exorcist

Requisition 2

Proton Thrower

A cumbersome weapon and backpack designed to emit a charged particle beam, degrading and deconstructing conventional targets within range. The beam interacts more destructively with non-corporeal entities or entities composed of exotic matter.

Gear

Exorcist

Requisition 1

Ritualism Kit

A satchel of elixirs, dried powders, fetishes, and other small bits of superstition that can be used to attune with the Other Side.

Basic

Mystic

Specialization

Flesh Shaper

You have trained to destroy the otherworldly, the wrong and the corrupted. Your tool kit strikes fear in things that cause fear.

  • You have access to the following Equipment:

Gear

Flesh-Shaper

Requisition 2

Biocoder

A disturbing needle pointed glove oozing with strange fluids that seem to be secreted from your body. This device is used to temporarily disrupt the genetic makeup of those around you in strange and incredible ways.

  • Traits: Skilled(Ascendancy).
  • As an Action you can modify someone within Reach with some small boon or malady until the end of the Scene.
  • With a few minutes, you can drastically alter a willing character or characters with a new property that last until the end of deployment, or until you create another drastic change.
  • On failure, you and the target suffer a Stress. On a Critical Failure the target also suffers 2 Injury Damage.

So, during combat you could cause someone’s muscles to grow giving them +1 Strength, or with some time, you could imbue yourself and your allies with fish gills.

Gear

Flesh-Shaper

Requisition 0

Familiar

A small homunculus of psychically malleable cells, this creature obeys your will through a mental link.

Initiative Move Threat Integrity Weakness Resistance
- Close 0 2 Impact  
Shapable

This creature is very susceptible to transformation.

Basic

Mystic

Specialization

Psy Knight

You have trained to hone your mind as a physical weapon against your enemies, empowered to destroy those around you with incredible power and force.

  • You have access to the following Equipment:

Gear

Psy-Knight

Requisition 2

An experimental harness which allows the user to phase in and out of reality. For safety, you should be able to see where you are going.

Weapons

Psy-Knight

Requisition 1

Psyblade

A focus into which you can channel mental energy and form into a lethal blade. A mass of mental energy capable of tearing through near anything.

Training the Reclaimer can take as they Progress their career. You can take any advancements as you Progress, but some recommendations would be:

Expert

Mystic

Training

Awakened Psychic

Your consciousness has expanded to a massive size, building neural pathways that are inscrutable to normal people and could destroy you if you aren’t careful.

  • Spend 2 Power, you can attempt to do something that would otherwise be impossible with just your mind. This will be a Ascendancy Fixed Difficulty skill test with a difficulty based on the complexity of the task.
  • You may use this ability without enough Power however it will cause you to suffer 2 Injury Damage.

Expert

Mystic

Training

Detached

You’ve learned how to completely disassociate from the horrors that surround you. No matter what happens, you are unwavering.

Expert

Mystic

Augment

Expansive Mind

With the inclusion of additional cybernetics modifying your neural pathways, your psychic power is almost overwhelming.

Expert

Mystic

Training

Mind Guarding

You’ve trained your team extensively to be resolute in the face of terror, and to be sure of themselves.

Basic

Mystic

Training

Pyrokinesis

You’ve developed your potential for manipulating the world around you, creating and manipulating energy without the need for external tools.

Basic

Mystic

Augment

Sealed Memories

A portion of your brain associated with storing memories has been warded against unwelcome thoughts. This means you have a large collection of knowledge of the unknown that you can call upon only when the mission demands it.

Expert

Mystic

Modification

Spiritual Warding

Strange symbols, markings and decoration cover your gear and armour to protect you from darker forces.

Basic

Mystic

Training

Telekinesis

You’ve developed your potential for manipulating the world around you, creating and manipulating force without the need for external tools.

Basic

Mystic

Training

Tingles

You are extra sensitive to the otherworldly and can feel when something is wrong.

  • You detect magical or otherworldly phenomenons when you are near them.

Basic

Mystic

Augment

Dead Tales

You are attuned to the spirits of the lost; they cry out all around you. You know how to make them speak.