Creating A Reclaimer

To create a Reclaimer, you must answer some questions:


Before anything else, try to imagine what your character should be. Are they from a specific culture or race? Tall? What colour is their hair? Do they have any unique traits? These are the kinds of questions that will help fill out your character. None of this will have any bearing on your character’s abilities, but it could influence them.

You should have an answer for these things before continuing:

  1. What is your name?
  2. What did you do before becoming a Reclaimer?
  3. What great thing got you inducted into the Reclaimers?

Grab A Character Sheet

If you would like to use one, a Character-Sheet is provided.


Reclaimers, no matter the variety in their backgrounds, always have some form of origin. These groups follow specific training regiments and have access to specific sets of Equipment.

Select one of the following and continue there:

Determine Your Attributes

Even before you became a Reclaimer, you were gifted, additional cybernetics and training have further increased that power.

Assign your Attributes with values of 4, 3, 3, 2, and 2.

So, 4 Strength, 3 Agility, 3 Intelligence, 2 Spirit, 2 Communication is a valid set of attributes.

Distinguishing Characteristic

Something about you makes you the best of the best. Roll a 12 sided dice to determine what that is, your character starts with this additional benefit.

Roll Name Bonus
1 Honed +1 Attribute of your choice
2 Strong +1 Strength
3 Agile +1 Agility
4 Intelligent +1 Intelligence
5 Spirited +1 Spirit
6 Communicative +1 Communication
7 Skilled +3 Skills of your choice
8 Augmented Select a Basic Augment of your choice
9 Trained Select a Basic Training of your choice
10 Tinkerer Select a Basic Modification of your choice
11 Specialized Select a Basic Specialization of your choice
12 Mastery Select an Expert advancement of your choice


Your character will not begin play with any Equipment, when you go on Deployment you will be provided with equipment based on Origin and mission Severity.

Table of contents