Character Traps

This is a list of generic actions that are shared among NPCs.

Table of contents

Character-Traps

Body Guard

This creature hides behind others.

Character-Traps

Dart

This creature moves with impossible speed.

Character-Traps

Detection

This creature can see the unseen.

  • When: Another Character becomes obfuscated or invisible.
  • Do: Reveal them to all of your Allies.

Character-Traps

Disarming(X)

This character is capable of disarming enemies.

Character-Traps

Environmental Hazard Weak

The character fights in a dangerous environment which it uses to its advantage.

  • When: Another Character moves through an area that you have spent time in.
  • Do: They must make a Coordination skill test or have to stop moving.

Character-Traps

Hundred Hands

Being near this thing means it will try to keep hold of you.

  • When: Another creature is In Melee with you.
  • Do: They are Stuck.

Character-Traps

Melee Control

This character will try to get control of a melee, provided the opportunity.

  • When a character misses a melee attack against you, automatically succeed on your Grapple action against them.

Character-Traps

Overwatch

This creature is ready to shoot at a moments notice.

Character-Traps

Smoke Screen

This creature can emit a smokescreen when something happens.

  • When another Character is about to perform an Action you may obfuscate the area within Reach of yourself.