Dietrich (She / Her)

A Sleuth Interrogator who is well trained.

Table of contents

Details

Dietrich is a tall, bony woman with pale skin, sharp features, high cheekbones, and a large, hooked nose. Her hair is thin, pin straight, and jet black, and her eyes are grey-blue, with perpetually small pupils. She wears a stern expression by default.

Most notable about her appearance is the small black feathers protruding sporadically from her skin like freckles down her arms and legs, and clustered thickly over her back.

Part of a Foreign Affairs, good at “collecting” information.

Side Stories

Dietrich has been studying Xeno Biology.

Trophy

Weapons

Soldier

Requisition 2

Vibro Weapon

A traditional close quarters weapon lovingly crafted using standardized military technology to vibrate the striking edge at a speed that will allow it to easily break through or disrupt the integrity of even modern military armour and flesh.

Weapons (Select Up To 2)

Weapons

Standard Equipment

Requisition 1

Break Action Driver

A destructive break action launcher which can load standard micro fléchette rounds, or any type of grenade. Designed for portability while still having excellent damage potential.

Weapons

Interrogator

Requisition 2

Gravity Disruptor

An advanced weapon taking the form of a glove. When used, it increases the force of gravity on a living creature, causing it immense pain and perhaps killing it. Unique for its ability to ignore a target’s armour.

Weapons

Standard Equipment

Requisition 0

Handgun

A reliable sidearm for military and non-military personnel. Reclaimers usually prefer either rapid firing semi-automatic pistols, or higher calibre slower fire rate revolvers, though either provides similar overall damage potential.

Weapons

Standard-Equipment

Requisition 1

Mechanized Knife

This small vicious tool resembling a cross between a chainsaw and a knife covered in small polymer teeth capable of rending armour and flesh alike. Has a self-cleaning cycle to deal with matter buildup in the teeth, and sharpening.

Weapons

Standard Equipment

Requisition 0

Polymer Weapon

A small 3d-printed melee weapon made of hardened polymers. Standard issue and useful for survival. This weapon comes in many styles, such as a shovel, hatchet, baton, knife, machete.

Weapons

Sleuth

Requisition 1

Stun Baton

A classic tool for space security forces. A non-collapsible baton with a notable power supply, providing additional weight to the head. When making contact with something, it discharges a large burst of electricity.

Armour (Select 1)

Armour

Standard Equipment

Requisition 0

Plate Carrier

A small lightweight chest armour consisting of advanced fabric covering the torso and neck and 2 high density hard plates made of advanced polymers designed to stop projectiles, one for each of the chest and back. Usually includes a helmet or hood.

Armour

Sleuth

Requisition 1

RAID Gear

A tactical choice for detectives going into zones of civil unrest. This armour is a combination of SWAT style riot suppressing armour with a professional long coat and a gas mask designed to protect against airborne problems.

Armour

Standard Equipment

Requisition 0

Slash Mesh

A lightweight weave of flexible carbon tubing worn as an undershirt and leggings. This weave helps to mitigate energy as well as stopping most basic bladed weapons from causing any serious damage.

Armour

Standard-Equipment

Requisition 0

Spacesuit

A protective suit designed to keep you safe against the horrors of space. It’s a bit bulky to move around in.

Gear (Select Any Number)

Gear

Sleuth

Requisition 1

Bodycam

A high definition camera and recorded attached inconspicuously to the user used for tracking all information you gain while on deployment.

Gear

Interrogator

Requisition 1

Excruciator-Kit

A selection of advanced torture tools used to maximize information gain.

Gear

Sleuth

Requisition 1

Forensics Kit

A small sensor system that can quickly process, identify and compare DNA samples as well as a suite of other useful tools.

  • Traits: Toolkits, Skilled(Understanding).
  • You can compare and output DNA sequences from samples.
  • You can compare injuries to and output and compare potential weapon profiles.
  • You can evaluate points of attack and forced entry.

Gear

Sleuth

Requisition 0

Manacles

A set of restraints. Designed using modern materials, making escape nearly impossible.

Abilities

Basic

Psych

Modification

Aggression Detector

You have additional programming in your Heads-Up-Display to detect and warn of any perceived hostility from entities, allowing you to dispel hostility before it arises.

  • You are aware of hostile intent, anger, and panic from any Character you can see.

Basic

Bellator

Augment

Chosen’s Eyes

Your eyes have been replaced with glorious golden eyes burning with fire and rippling with psychic potential.

  • Spend 1 power to make the following attack:

Basic

Bellator

Modification

Expanders

Your weapon is loaded with ammo that causes additional internal damage expanding as it contacts enemies.

  • When Loading a weapon, you may spend a Supplies and declare you are loading expanders. Until the weapon is reloaded, it has the Injuring trait.

Basic

Sleuth

Training

Missing Clue

There is always something else to look for, some stone left unturned. You are great at finding them.

  • Spend 1 Power you may ask the GM “What am I missing here?” and they must answer truthfully.

Basic

Sleuth

Modification

Security HUD

A combination of a facial recognition scanner and a Head Up Display program to identify and provide real-time data on a person’s affiliations and any crime data.

  • If you can see a person’s face, you know their real name, criminal record and work history.

Expert

Tech

Modification

Master Work

You know just how to empower everyone’s gear, giving them that extra edge.

Attributes

Attribute Skill Value
Strength   2
  Athletics 0
  Endurance 1
  Strike 1
Agility   2
  Accuracy 1
  Reflexes 1
  Grace 0
Communication   4
  Confidence 1
  Connection 1
  Mannerism  
Intelligence   3
  Application 1
  Insight 1
  Memory  
Spirit   3
  Attunement 0
  Identity 1
  Will 2