Mabushi Taiyo (She / Her)
Table of contents
Details
A space samurai, honour bound and dedicated to care and protection. Late 20’s, very fit and augmented. Prodigy child to humanitarian barons but was betrayed and thrown in a Corpo jail cell.
Weapons (Select Up To 2)
Break Action Driver
A destructive break action launcher which can load standard micro fléchette rounds, or any type of grenade. Designed for portability while still having excellent damage potential.
Default Damage | 4 |
---|---|
Extra Damage Modifier | (-1) |
Damage Type | Piercing |
Range | Close |
Weapon Traits | Two Handed, Capacity(1, Shells), Loading(0), Shotgun, Launcher, Advanced, Targeted, Threatening |
Hardlight Frame
An advanced suite of redundant parts and electronics that when combined with hardlight can replicate any weapon.
- Traits: Skilled(Application).
- When combined with hardlight you can create any Weapon you understand the mechanics of. This weapon is identical to the normal weapon, except after every Attack you must spend a Hardlight-Constructor charge or it breaks.
Handgun
A reliable sidearm for military and non-military personnel. Reclaimers usually prefer either rapid firing semi-automatic pistols, or higher calibre slower fire rate revolvers, though either provides similar overall damage potential.
Default Damage | 4 |
---|---|
Extra Damage Modifier | (-2) |
Damage Type | Piercing |
Range | Short |
Weapon Traits | One Handed,Capacity(4, Small Bullets), Loading(1), Targeted, Close-Quarters |
Mechanized Knife
This small vicious tool resembling a cross between a chainsaw and a knife covered in small polymer teeth capable of rending armour and flesh alike. Has a self-cleaning cycle to deal with matter buildup in the teeth, and sharpening.
Default Damage | 5 |
---|---|
Extra Damage Modifier | (-1) |
Damage Type | Rending |
Range | Reach |
Weapon Traits | One Handed, Striking, Deadly Draw, Advanced |
Plasma Torch
An incredibly useful tool for repairing space facing bulkheads and station equipment. In another context, an incredibly lethal weapon. Normally used in close proximity, instead, large amounts of plasma can be discharged from the tool to cause severe lacerations and dismemberment.
Default Damage | 2 |
---|---|
Extra Damage Modifier | (-1) |
Damage Type | Heat |
Damage Type | Heat |
Range | Close |
Weapon Traits | One Handed, Capacity(4, Plasma), Loading(1), Precision, Penetrating, Close-Quarters |
- This weapon can be used to perform welding and cut through metal.
Polymer Weapon
A small 3d-printed melee weapon made of hardened polymers. Standard issue and useful for survival. This weapon comes in many styles, such as a shovel, hatchet, baton, knife, machete.
Default Damage | 4 |
---|---|
Extra Damage Modifier | (-2) |
Damage Type | Varies |
Range | Reach |
Weapon Traits | One Handed, Striking |
- When you go on Deployment declare what type of damage from Rending, Piercing, or Impact and what it looks like.
Armour (Select 1)
Plate Carrier
A small lightweight chest armour consisting of advanced fabric covering the torso and neck and 2 high density hard plates made of advanced polymers designed to stop projectiles, one for each of the chest and back. Usually includes a helmet or hood.
Ancillary | Vitals | |
---|---|---|
Skill Penalty | - | (-1) Reacting |
Weakness | - | Impact |
Resistance | - | Piercing |
Gear (Select Any Number)
Diagnosticator
A tool designed to help visiting engineers to a station, providing details on broken devices and where any replacement parts are.
- Traits: Toolkits, Unskilled.
- You can determine the issue with any damaged device.
- Information on location of repair materials is provided to your Heads-Up-Display.
Hardlight Constructor
A handheld tool about the size and shape of a pistol, able to create one way translucent physically solid “hardlight” surfaces and structures. Given time, you can create more complex objects (keys, makeshift mechanical parts, etc.)
- Traits: Charges(4).
- Refill all charges by plugging it in to a power source.
- Spend a charge to create a piece of hardlight cover, placing you or someone Close In Cover.
- Spend a charge to create a hardlight platform that can hold a persons weight.
- Spend a charge to create another shape of hardlight.
- Spend a charge to create a tool or part out of hardlight.
Tinkering Kit
A collection of scrap bits, odds and ends, adhesive and other consumables you might need to fix or quickly construct something. Any time you need scrap, replacement parts, or other machined parts you can rely on this kit.
- Traits: Charges(Munition Capacity), Toolkits, Unskilled.
- You can expend a tinkering kit charge to have a part, tool, or material on hand.
Problem Solving Pen
A true space age pen for the engineer on the go. Not only is this pen designed to work in zero gravity, it also includes a sealing foam sprayer, fire extinguisher, and highlighter.
- Traits: Charges(Munition Capacity), Toolkits, Skilled(Application).
- Can be used as a writing implement.
- Spend a charge to put out a fire.
- Spend a charge to quickly fill a hole with hardening foam.