Alex Starkiller (she/her)

A Tech Zero-G-Pilot, a retired pilot from a nobel family.

Table of contents

Details

Side Stories

Trophy

Weapons (Select Up To 2)

Weapons

Standard Equipment

Requisition 1

Break Action Driver

A destructive break action launcher which can load standard micro fléchette rounds, or any type of grenade. Designed for portability while still having excellent damage potential.

Weapons

Standard Equipment

Requisition 0

Handgun

A reliable sidearm for military and non-military personnel. Reclaimers usually prefer either rapid firing semi-automatic pistols, or higher calibre slower fire rate revolvers, though either provides similar overall damage potential.

Weapons

Standard-Equipment

Requisition 1

Mechanized Knife

This small vicious tool resembling a cross between a chainsaw and a knife covered in small polymer teeth capable of rending armour and flesh alike. Has a self-cleaning cycle to deal with matter buildup in the teeth, and sharpening.

Weapons

Tech

Requisition 0

Plasma Torch

An incredibly useful tool for repairing space facing bulkheads and station equipment. In another context, an incredibly lethal weapon. Normally used in close proximity, instead, large amounts of plasma can be discharged from the tool to cause severe lacerations and dismemberment.

  • This weapon can be used to perform welding and cut through metal.

Weapons

Standard Equipment

Requisition 0

Polymer Weapon

A small 3d-printed melee weapon made of hardened polymers. Standard issue and useful for survival. This weapon comes in many styles, such as a shovel, hatchet, baton, knife, machete.

Armour (Select 1)

Armour

Tech

Requisition 1

Hardsuit

A fully enclosed hard suit protecting you from chemicals, lack of environment and pressure damage. It is designed to seal automatically on detecting a loss in pressure.

Armour

Standard Equipment

Requisition 0

Plate Carrier

A small lightweight chest armour consisting of advanced fabric covering the torso and neck and 2 high density hard plates made of advanced polymers designed to stop projectiles, one for each of the chest and back. Usually includes a helmet or hood.

Armour

Standard Equipment

Requisition 0

Slash Mesh

A lightweight weave of flexible carbon tubing worn as an undershirt and leggings. This weave helps to mitigate energy as well as stopping most basic bladed weapons from causing any serious damage.

Armour

Standard-Equipment

Requisition 0

Spacesuit

A protective suit designed to keep you safe against the horrors of space. It’s a bit bulky to move around in.

Gear (Select Any Number)

Gear

Tech

Requisition 1

Diagnosticator

A tool designed to help visiting engineers to a station, providing details on broken devices and where any replacement parts are.

  • Traits: Toolkits, Unskilled.
  • You can determine the issue with any damaged device.
  • Information on location of repair materials is provided to your Heads-Up-Display.

Gear

Zero-G-Pilot

Requisition 2

Gravity Propulsion

This harness provides you with propulsion in any direction as well as letting you comfortably hover.

Gear

Zero-G-Pilot

Requisition 1

Maglock Boots

This heavy set of boots integrate with your movements to allow you to remain connected to surfaces while not experiencing gravity.

Gear

Tech

Requisition 1

Problem Solving Pen

A true space age pen for the engineer on the go. Not only is this pen designed to work in zero gravity, it also includes a sealing foam sprayer, fire extinguisher, and highlighter.

Gear

Tech

Requisition 1

Tinkering Kit

A collection of scrap bits, odds and ends, adhesive and other consumables you might need to fix or quickly construct something. Any time you need scrap, replacement parts, or other machined parts you can rely on this kit.

Abilities